You also have fully-rendered 3D characters which can look a bit blocky on a large screen if you are zoomed right in. To be fair, though, at the time, 3D accelerated environments were still relatively new to RPGs in 2002. There is only so much that can be done with ageing visuals, unless you rewrite the whole thing in a completely new engine. You can clearly see the age even though the games rendering engine has been updated by Beamdog, even when it is running at 4K on the Xbox One X. This was the first game to use full 3D environments and characters, unlike the 2D hand-drawn areas and characters from the earlier games. Neverwinter Nights evolved at the time from the previous D&D games Baldur’s Gate, Icewind Dale and Planescape Torment. The first and final chapter are set in and around Neverwinter, but the mid-game sees you venturing out to Luskan and surrounding areas, tracking a cult and not forgetting helping out more NPCs with their side quests. Of course, during your travels you will meet a wealth of NPCs with quests for you, along with mercenaries that you can hire to fight alongside you. You will be helping city folk get to safety and stopping escaped prisoners, and later zombies, who have risen from a graveyard in another area. This task will take you to the various districts round the city. You are tasked to find the 4 creatures which Lady Aribeth had brought in to create a cure, but the city is attacked and they escaped. Initially setting out, you are a new recruit to the City Watch in Neverwinter where a plague has broken out. Since then, I did source the original small card box version and the expansions Shadows of Undrentide and Hordes of the Underdark. I finally took the plunge around 4 years later, shortly after I got married, in 2006 when I saw it in a local shop in PC Gamer high scoring recommended titles re-released for £10. Neverwinter Nights Enhanced Edition is out now, and the game has been a Dungeons And Dragons fan favourite ever since its release back in 2002.Īt the time I passed it up, as I was more into Action RPGs like Diablo and Dungeon Siege, which released a few months prior to Neverwinter Nights.
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